Keeper of the Light
Skill Level Order Distribution




Talent Build
-2s Illuminate Cooldown
+40% Blinding Light Miss
-5s Blinding Light Cooldown
-3s Chakra Magic Cooldown
+200 Chakra Magic Mana
+15s Spirit Form Duration
+200 Illuminate Damage
Chakra Magic Strong Dispels
Common Starting Items







Core Items

Most Popular Item Path












Top Neutral Items








How to Play
Illuminate clears waves and deals massive damage, so channel it from fog to push and harass.
Chakra Magic restores mana and reduces cooldowns for allies, so keep it on your casters.
Blinding Light pushes enemies back and causes them to miss, so use it to escape or disrupt.
Spirit Form gives bonus cast range and movement, so use it to stay safe while casting.
Illuminate can be released early for partial damage, so mix up channel times to stay unpredictable.
KotL is fragile, so stay at range and cast from fog or behind your frontline.